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Skyrim spell effects mod
Skyrim spell effects mod












skyrim spell effects mod

I have tried copying multiple spells to use as a base, and the same result always occurs. I am getting the SpellID/FormID for MY custom spell from the same column that the verified working ID is found in. When I do player.addspell 00007ea8 in game, it adds the spell, and when I look it up in CK, it shows up under that ID.

skyrim spell effects mod

So Skyrim sees them.Ģ) I am picking the correct spellID/FormID. I have made another simple mod that makes changes to the Breezehome that show up in game when the mod is active. (I tried to do it as a shout at first, but it didn't work, so I tried it as a spell a second time- still no go.)ģ) I load up the mod and try to use player.addspell xxxxx where xxxxx represents the spells ID, but it does not load giving me an error saying the parameter (or property? Don't have it RIGHT in front of me atm) can't be found.ġ) Mods are working in my game and loading properly. I don't want to get into too much detail in regards to what the mod does for fear of someone stealing it, so I will just say the following:ġ) I make a copy of a spell, rename it, it gets a new FormIDĢ) I make a new MagicEffect for the spell (which gets a new FormID) and add it to the spell, and alter the spell in any other ways I need to. I like to think that I'm pretty good with it (made spells, elemental arrows, houses, towns, companions and even a couple quests) but I can't seem to get spells I made in CK for Skyrim to work in game. Hey guys! I've been a veteran of the ES series since the original Morrowind, and I've used the construction set that came with Oblivion.














Skyrim spell effects mod